<VizPhysicsShape>.setHardness

Sets the hardness of a physics shape.

 

<VizPhysicsShape>.setHardness(
    value    

)

 

value


Remarks

Return Value

None

Example

ball = viz.add('ball.wrl')
shape = ball.collideBox()
shape.setHardness(.5)


Alternate Method:

shape.hardness = .5