<multimedia:sound3D>.pause

Pauses the sound

 

<multimedia:sound3D>.pause()

 

Remarks

This command will stop the sound without changing the position. The sound will continue for the current position if subsequently played.

Return Value

None

Example

ball = viz.add( 'ball.wrl' )
sound = ball.playsound( 'arrgh.wav', viz.LOOP )
sound.pause()