<node3d:avatar>.stopAction

Stop an animation action

 

<node3d:avatar>.stopAction(
    animation    
    delay = viz.AVATAR_DELAY    

)

 

animation

Animation number


delay = viz.AVATAR_DELAY

The amount of seconds to blend the animation out of execution.


Remarks

This command will stop the animation if it is currently being executed.

Return Value

None

Example

#Execute the animation
avatar.execute(3)
.
.
.
#Stop the animation from executing
avatar.stopAction(3)