This action will clone a geometry object
| <node3d>.clone( | |
| parent = WORLD | |
| scene = viz.MainScene |
)
parent = WORLD
The parent of the geometry object. Possible values: WORLD (default), HEAD, SCREEN, or another geometry object.
scene = viz.MainScene
The scene number to add the geometry object in.
This action will return a cloned copy of the geometry object. Changing the appearance of this object will affect all other clones and the original.
<node3d> Object