Gets the ambient color
| <node3d>.getAmbient( | |
| node = '' | |
| op = viz.OP_DEFAULT |
)
node = ''
Name of subnode
op = viz.OP_DEFAULT
Can be viz.OP_DEFAULT to use the nodes default op mode or a combination of the following values:
Op modes |
|
viz.OP_TRAVERSE |
When performing an operation on a node, traverse the entire subgraph and process all subnodes as well. This is the default value. |
viz.OP_OVERRIDE |
When applying attributes, have them override attributes of subnodes. |
viz.OP_ROOT |
When performing an operation on the node, start at the root transform of the node, instead of the model. Processing the root will include all child Vizard nodes. |
The ambient property determines what colors from the ambient light the node will reflect. If the ambient property is [1,0,0] and the ambient light is [1,1,1], then the node will appear red.
[r,g,b]
<node3d>.getColor
<node3d>.getEmissive
<node3d>.getShininess
<node3d>.getSpecular