Vizard 7 » Command Index » Vizard objects » node3d » <node3d:light>.getNumber
7.6

<node3d:light>.getNumber

Returns the OpenGL light number of the light.

<node3d:light>.getNumber()  

Remarks

The number for a light is the number in which it was added. Light 3 corresponds to the third light added.

Return Value

The OpenGL light number of the light.

Example

light = []
for x in range(5):
    light.append(viz.addLight())
    print(light[x].getNumber())