Apply a modifer to the object
| <node3d>.modify( | |
| modifier | |
| command = 0 | |
| mesg = '' | |
| [x,y,z,w] |
)
modifier
A modifier object
command = 0
An optional command number you can send to the modifier
mesg = ''
An optional string you can send to the modifer.
[x,y,z,w]
An optional list of numbers you can send to the modifer
This command will apply the given modifer to the object. Modifiers are used to apply custom special effects to objects, such as Cel-Shading.
None