<node3d:onthefly>.getNormal

Get the normal vector of the specified vertex

 

<node3d:onthefly>.getNormal(
    index    
    mode = viz.REL_LOCAL    

)

 

index

0-based index of the vertex. Negative index can also be used to reference from end of vertex list.


mode = viz.REL_LOCAL

One of the following mode:

Normal modes

viz.REL_LOCAL
viz.ABS_LOCAL

Return the raw normal vector.

viz.REL_PARENT
viz.ABS_PARENT

Return the normal vector transformed by the nodes current transform matrix.

viz.REL_GLOBAL
viz.ABS_GLOBAL

Return the normal vector in the global coordinate system.


Remarks

This command will return the normal vector of the vertex at the specified index.

Return Value

Normal vector - [x,y,z]