Specifies how the polygons of a node will be rendered
| <node3d>.polyMode( | |
| mode | |
| node = '' | |
| op = viz.OP_DEFAULT |
)
mode
Polygon rendering mode. Can be one of the following values:
Polygon modes |
|
viz.POLY_FILL |
Render filled polygons (default) |
viz.POLY_WIRE |
Render polygons in wireframe |
viz.POLY_POINT |
Render polygon vertices as points |
node = ''
Name of sub-node to apply changes to
op = viz.OP_DEFAULT
Can be viz.OP_DEFAULT to use the nodes default op mode or a combination of the following values:
Op modes |
|
viz.OP_TRAVERSE |
When performing an operation on a node, traverse the entire subgraph and process all subnodes as well. This is the default value. |
viz.OP_OVERRIDE |
When applying attributes, have them override attributes of subnodes. |
viz.OP_ROOT |
When performing an operation on the node, start at the root transform of the node, instead of the model. Processing the root will include all child Vizard nodes. |
This command specifies how the polygons of a node will be rendered.
None