Only render the render node when at least one of the specified nodes is visible
| <node3d:renderNode>.renderOnlyIfNodeVisible( | |
| nodes |
)
nodes
A list of nodes
This command can be used to allow the render node to render only when another node is visible.
This is a useful optimization if the render node is rendering to a texture that is being applied to another node in the scene. This prevents unnecessary rendering.
None