<node3d:renderNode>.renderOnlyIfNodeVisible

Only render the render node when at least one of the specified nodes is visible

 

<node3d:renderNode>.renderOnlyIfNodeVisible(
    nodes    

)

 

nodes

A list of nodes


Remarks

This command can be used to allow the render node to render only when another node is visible.

This is a useful optimization if the render node is rendering to a texture that is being applied to another node in the scene. This prevents unnecessary rendering.

Return Value

None