Render the node as a HUD
| <node3d:renderNode>.setHUD( | |
| left | |
| right | |
| bottom | |
| top | |
| renderQuad = False |
)
left
Coordinate for left clipping plane
right
Coordinate for right clipping plane
bottom
Coordinate for bottom clipping plane
top
Coordinate for top clipping plane
renderQuad = False
Add a fullscreen quad to the render node
This command is a shortcut for setting the render node as a HUD. The command is equivalent to performing the following operations on the render node:
If 'renderQuad' is True, Vizard will automatically add a fullscreen quad to the render node.
None