Set whether to inherit the main view
| <node3d:renderNode>.setInheritView( | |
| inherit | |
| mode = viz.PRE_MULT |
)
inherit
Controls if the modelview/projection matrix will be inherited.
mode = viz.PRE_MULT
Controls how the local transform will be multiplied with the inherited transform.
This command controls whether the render node will inherit the modelview/projection matrix from the main pass.
If this flag is True, then 'mode' controls whether the local transform of the render node will be pre/post multiplied with the transform of the main pass.
By default this flag is True and the mode is viz.PRE_MULT
None