Set hint flags for rendering the scene
| <scene>.hint( | |
| val |
)
val
A combination of the following values:
Hint flags |
|
viz.PARTICLE_HINT |
Check node for particles. |
viz.VBO_HINT |
Render geometry using OpenGL VBOs, if possible. |
viz.COMPRESS_TEXTURE_HINT |
Compress all textures. |
viz.FREE_TEXTURE_MEMORY_HINT |
Free local texture memory that has been uploaded to the graphics card. |
viz.ALLOW_NPOT_TEXTURE_HINT |
Allow non-power-of-two textures, if supported by the graphics card. |
Set hint flags for rendering the scene.
NOTE: Before the first frame is rendered, Vizard will apply the hint specified with the 'viz.hint' option to all the scenes.
None