This action sets the scene of the viewpoint
| <viewpoint>.setScene( | |
| scene | |
| eye = viz.BOTH_EYE |
)
scene
A scene object or number
eye = viz.BOTH_EYE
The eye to apply the scene to. One of the following:
viz.BOTH_EYE
viz.LEFT_EYE
viz.RIGHT_EYE
Use this command switch to a different scene (scene graph). When adding child objects to the scene graph, VIZ adds new object to scene 1 by default. It is possible to instead add them to any one of 6 scenes.
The eye parameter contols which eye the scene will show up on. This is used when you have a stereo world and you want to display a different scene for each eye.
NOTE: When running in mono, Vizard will display the scene assigned to the left eye.
None