Sets the line width for On-The-Fly objects
| <viz>.lineWidth( | |
| width |
)
width
Width of the lines in pixels (can be fractional pixels if anti-aliased lines is activated).
This command is part of the On-The-Fly family of commands. Use this family of commands to build your own On-The-Fly OpenGL based primitives that get added to your scene. It must be called within the <viz>.startLayer and <viz>.endLayer commands. This will set the width of a line while creating an On-The-Fly object.
None
<viz>.startLayer
<viz>.endLayer
<viz>.vertex
<viz>.vertexColor
<viz>.texCoord
<viz>.normal
<viz>.pointSize