Generates a talking action
| <vizact>.speak( | |
| filename | |
| scale = 1.0 | |
| morph = 'mouth_open' | |
| threshold |
)
filename
The name of a wav file that the avatar will speak.
scale = 1.0
A scale factor for the avatars lipflapping movement. For example: if set to 2, the lipflapping will be exaggerated twice as much.
morph = 'mouth_open'
The name of the morph target that represents lipflapping.
threshold
This will generate an action that will animate an avatar talking with a given wav file.
An action that can be applied to any avatar object
<vizact>.animation
<vizact>.headto
<vizact>.turn
<vizact>.walkTo