<vizmat>.EulerToQuat

Converts an Euler rotation to a quaternion

 

<vizmat>.EulerToQuat(
    [yaw,pitch,roll]    

)

 

[yaw,pitch,roll]

An euler rotation


Remarks

This command will convert an euler rotation to a quaternion.

Return Value

[x,y,z,w]

Example

import vizmat

quat = vizmat.EulerToQuat([90,0,0])