<vizshape>.addQuad

Adds a quad

 

<vizshape>.addQuad(
    size = [1,1]    
    axis = -vizshape.AXIS_Z    
    cullFace = False    

)

 

size = [1,1]

Quad dimensions


axis = -vizshape.AXIS_Z

Can be a positive or negative value of one of the following:

value

description

vizshape.AXIS_X

Shape will point toward the X axis when added

vizshape.AXIS_Y

Shape will point toward the Y axis when added

vizshape.AXIS_Z

Shape will point toward the Z axis when added


cullFace = False

Determines quad visibility when viewing from backside. When the argument is set to False the quad is visible.


Remarks

A quad is a polygon which is usually used to display textures.

Return Value

<node3D> object

Example

import vizshape

quad = vizshape.addQuad()