Adds a quad
| <vizshape>.addQuad( | |
| size = [1,1] | |
| axis = -vizshape.AXIS_Z | |
| cullFace = False |
)
size = [1,1]
Quad dimensions
axis = -vizshape.AXIS_Z
Can be a positive or negative value of one of the following:
|
value |
description |
|
vizshape.AXIS_X |
Shape will point toward the X axis when added |
|
vizshape.AXIS_Y |
Shape will point toward the Y axis when added |
|
vizshape.AXIS_Z |
Shape will point toward the Z axis when added |
cullFace = False
Determines quad visibility when viewing from backside. When the argument is set to False the quad is visible.
A quad is a polygon which is usually used to display textures.
<node3D> object