<window>.getMatrix

Get view matrix

 

<window>.getMatrix(
    eye = viz.BOTH_EYE    

)

 

eye = viz.BOTH_EYE

The eye to retrieve the view matrix from. Can be viz.BOTH_EYE, viz.LEFT_EYE, or viz.RIGHT_EYE.


Remarks

This command will return the view matrix of the window.

Return Value

A viz.Transform object