Set the projection matrix of the window
| <window>.setProjectionMatrix( | |
| matrix | |
| eye = viz.BOTH_EYE |
)
matrix
viz.Matrix object
eye = viz.BOTH_EYE
The eye to apply the projection matrix to. Can be one of the following:
viz.BOTH_EYE
viz.LEFT_EYE
viz.RIGHT_EYE
If the value is viz.LEFT_EYE or viz.RIGHT_EYE, then Vizard will NOT automatically adjust the projection marix in stereo mode.
This command will set the projection matrix of the window to the specified viz.Matrix object.
Auto-compute of aspect ratio will be disabled when using this command.
None