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<CameraHandler>._camKeyDown
Override this function to handle key presses in your camera handler
<CameraHandler>._camKeyDown( |
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e
Event object that contains the following attributes:
view | The active viewpoint object |
key | The key that was pressed. |
Remarks
Overriding this function will allow you to handle key presses in your custom camera handler.
This will be called in response to a viz.KEYDOWN_EVENT.
Return Value
None