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<multimedia:sound3D>.coneangle
Set the inner and outer angle of the sound cone
<multimedia:sound3D>.coneangle( |
|
innerAngle |
outerAngle |
) |
|
Remarks
Set the inner and outer angle of the sound cone. The angles define a cone where the 3D sound is loudest. The cones are rotate and translate with the 3D sound object. The inter angle cone is louder than the outer angle cone.
Return Value
None
Example
ball = viz.add( 'ball.wrl' )
sound = ball.playsound( 'arrgh.wav', viz.LOOP )
sound.coneangle( 40, 180 )