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multimedia
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<multimedia:sound3D>.pause
7.7
<multimedia:sound3D>.pause
Pauses the sound
<multimedia:sound3D>.pause()
Remarks
This command will stop the sound without changing the position. The sound will continue for the current position if subsequently played.
Return Value
None
Example
ball
=
viz
.
add
(
'ball.wrl'
)
sound
=
ball
.
playsound
(
'arrgh.wav'
,
viz
.
LOOP
)
sound
.
pause
()
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