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        <node3d>.copy
        
        This action will copy a geometry object
        
            
                
                    | <node3d>.copy( | 
                      | 
                
                
                    | parent = WORLD | 
                    
                
                
                    | scene = viz.MainScene | 
                    
                
                
                    | ) | 
                      | 
                
            
         
        
            parent = WORLD
            
            The parent of the geometry object. Possible values: WORLD (default), HEAD, SCREEN, or another geometry object.
         
        
            scene = viz.MainScene
            
            The scene number to add the geometry object in.
         
        Remarks
        This action will return a copy of the geometry object. Changing the appearance of this object will NOT affect other copies or the original.
        Return Value
        <node3d> Object
        Example
        
            ball = viz.add('ball.wrl')
ball2 = ball.copy()
ball2.color(1,0,0) # Only the second ball will be red
  
        See also