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<node3d>.copy
This action will copy a geometry object
<node3d>.copy( |
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parent = WORLD |
scene = viz.MainScene |
) |
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parent = WORLD
The parent of the geometry object. Possible values: WORLD (default), HEAD, SCREEN, or another geometry object.
scene = viz.MainScene
The scene number to add the geometry object in.
Remarks
This action will return a copy of the geometry object. Changing the appearance of this object will NOT affect other copies or the original.
Return Value
<node3d> Object
Example
ball = viz.add('ball.wrl')
ball2 = ball.copy()
ball2.color(1,0,0) # Only the second ball will be red
See also