Open topic with navigation
<node3d:face>.setMorph
Set the percentage of a morph
<node3d:face>.setMorph( |
|
num |
percent |
) |
|
num
The morph index to set. The first morph has an index of 0
percent
The percentage to set the morph at.
Remarks
This will set the percentage of a morph. Usually the percentage is a number between 0 and 1, where 1 represents 100%. However, it could be any number. You could use 2 to exaggerate morphs. You could also use negative numbers.
Return Value
None
Example
face = viz.add('face.vzf')
#Set morph 0 to 50%
face.setMorph(0,0.5)
See also