Vizard 7 » Command Index » Vizard objects » node3d » <node3d>.getStats
7.7

<node3d>.getStats

Get various node statistics

<node3d>.getStats(  
node = ''  
op = viz.OP_DEFAULT  
)  
node = ''
Name of sub-node to get statistics from
op = viz.OP_DEFAULT
Can be viz.OP_DEFAULT to use the nodes default op mode or a combination of the following values:

Op modes

viz.OP_TRAVERSE

When performing an operation on a node, traverse the entire subgraph and process all subnodes as well. This is the default value.

viz.OP_OVERRIDE

When applying attributes, have them override attributes of subnodes.

viz.OP_ROOT

When performing an operation on the node, start at the root transform of the node, instead of the model. Processing the root will include all child Vizard nodes.

Remarks

This command will collect various statistics from the node and return them through a viz.NodeStats object.

Return Value

A viz.NodeStats object containing the following attributes:

Attribute

Description

vertexCount

The number of vertices encountered

primitiveCount

The number of primitives (triangles, polygons, lines, points) encountered

drawableCount

The number of drawables encountered

transformCount

The number of transform nodes encountered

nodeCount

The number of nodes encountered

textureCount

The number of unique textures encountered

textureBytes

Total memory usage of all unique textures, in bytes

Example

model = viz.addChild('dojo.osgb')
print(model.getStats())

See also

<scene>.getStats