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<node3d:onthefly>.addVertex
Add a vertex
<node3d:onthefly>.addVertex( |
|
[x,y,z] |
color = None |
normal = None |
texCoord = None |
) |
|
[x,y,z]
The position of the vertex
color = None
Optionally specifies the color of the new vertex.
normal = None
Optionally specifies the normal vector of the new vertex.
texCoord = None
Optionally specifies the texture coordinate of the new vertex.
Remarks
This command will add a vertex to the existing On-The-Fly object. The vertex will be added to the end of the vertex list.
Return Value
The index of the new vertex
Example
viz.startLayer(viz.LINES)
viz.vertex(0,0,0)
viz.vertex(0,1,0)
lines = viz.endLayer()
#Add another line
lines.addVertex([1,0,0])
lines.addVertex([1,1,0])