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<node3d:onthefly>.getNormal
Get the normal vector of the specified vertex
<node3d:onthefly>.getNormal( |
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index |
mode = viz.REL_LOCAL |
) |
|
index
0-based index of the vertex. Negative index can also be used to reference from end of vertex list.
mode = viz.REL_LOCAL
One of the following mode:
viz.REL_LOCAL viz.ABS_LOCAL | Return the raw normal vector. |
viz.REL_PARENT viz.ABS_PARENT | Return the normal vector transformed by the nodes current transform matrix. |
viz.REL_GLOBAL viz.ABS_GLOBAL | Return the normal vector in the global coordinate system. |
Remarks
This command will return the normal vector of the vertex at the specified index.
Return Value
Normal vector - [x,y,z]