Specifies how the polygons of a node will be rendered
<node3d>.polyMode( | |
mode | |
node = '' | |
op = viz.OP_DEFAULT | |
) |
Polygon modes | |
viz.POLY_FILL | Render filled polygons (default) |
viz.POLY_WIRE | Render polygons in wireframe |
viz.POLY_POINT | Render polygon vertices as points |
Op modes | |
viz.OP_TRAVERSE | When performing an operation on a node, traverse the entire subgraph and process all subnodes as well. This is the default value. |
viz.OP_OVERRIDE | When applying attributes, have them override attributes of subnodes. |
viz.OP_ROOT | When performing an operation on the node, start at the root transform of the node, instead of the model. Processing the root will include all child Vizard nodes. |