Vizard 8 » Command Index » Vizard objects » node3d » <node3d:renderNode>.getClearMask
8.1

<node3d:renderNode>.getClearMask

Return the clear mask of the window

<node3d:renderNode>.getClearMask()  

Remarks

Returns the clear mask of the render node.

Return Value

A combination of the following values:

viz.GL_COLOR_BUFFER_BIT
viz.GL_DEPTH_BUFFER_BIT
viz.GL_STENCIL_BUFFER_BIT

Or viz.AUTO_COMPUTE if the clear mask is inherited from the main rendering pass.

See also

<node3d:renderNode>.setClearMask