Vizard 8 » Command Index » Vizard objects » node3d » <node3d>.reset
8.1

<node3d>.reset

Zero's out the physics forces applyed to this node

<node3d>.reset()  

Remarks

Sets the velocity of the node to zero.

Return Value

None

Example

viz.phys.enable()
nodeObj.collideBox()
nodeObj.velocity( 1, 0, 0 )
nodeObj.reset()#velocity is back to zero