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<spi>.chaneyepos
Set the off-axis eye position for the channel
<spi>.chaneyepos( |
|
channel |
x |
y |
z |
) |
|
channel
A single SPI channel token
x
The off-axis X position
y
The off-axis Y position
z
The off-axis Z position
Remarks
This function sets the off-axis eye position for the given channel. This value is used to modify the mesh of
the given channel such that the images textured upon it will appear rectilinear from the provided eye
location.
NOTE: Causes the channel to be re-meshed.
Return Value
None