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<spi>.chansize
Set texture size for given channel
<spi>.chansize( |
|
channel |
width |
height |
) |
|
channel
Multiple SPI channel tokens combined using the bit-wise OR operator
height
The texture height
Remarks
This function sets the size of the texture used for the desired channels. This texture does not have to be a
power of two in either dimension; the actual size of the texture will be the next power of two higher than the
given size, up to 2048 x 2048. A scaling operation will allow for the disparity in both the X and Y-axes.
NOTE: This function may incur a re-initialization of the OpenGL texture.
Return Value
None