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<viewpoint>.collisionBuffer
This command sets the collision buffer around the viewer
<viewpoint>.collisionBuffer( |
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value |
) |
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value
The collision buffer, in meters.
Remarks
The collision buffer is the distance the viewer must be from an object for it to be considered a collision. If the collision buffer is set to 0.3, then when the viewer is less then 0.3 distance from an object, it will be considered a collision.
Return Value
None
Example
viz.MainView.collision(viz.ON)
viz.MainView.collisionBuffer(0.3)
See also