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<viz>.setListenerSound3D
Specify linkable object to use as sound 3d listener
<viz>.setListenerSound3D( |
|
listener |
flag = 0 |
) |
|
listener
A linkable object to use as the 3D sound listener or None to use the default main viewpoint listener.
flag = 0
The flag to use when retrieving the position/orientation from the linkable
Remarks
This command specifies a linkable object that will be used as the listener position for 3D sounds. The position and orientation of the linkable will be used when updating 3D sounds. If None is specified as the linkable, then the default listener will be used, which is the viewpoint of the main window.
Return Value
None
See also