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<vizact>.headto
Generates a head turning action
<vizact>.headto( |
|
[yaw,pitch,roll] |
speed = 90 |
bone = 'skel_Head' |
) |
|
[yaw,pitch,roll]
The orientation to turn the head to. This orientation is relative to the avatars body.
speed = 90
The speed to turn the head in degrees/second
bone = 'skel_Head'
The name of the head bone
Remarks
This will generate an action that will animate the avatars head turning to a given orientation.
Return Value
An action that can be applied to any avatar object
Example
female = viz.add('vcc_female.cfg')
look_right = vizact.headto(90,0,0)
look_left = vizact.headto(-90,0,0)
female.addAction(look_right)
female.addAction(look_left)
#Female will look right then left
See also