To correctly render a multi-wall cave, Vizard must know the position and dimension of each wall. The position of each corner must be specified in your tracking system units. You must create a Wall object for each physical wall in your cave. Once the Wall object is created, you can add it to any Cave object.
import vizcave
FrontWall = vizcave.Wall( upperLeft=(-1,1,0),
upperRight=(1,1,0),
lowerLeft=(-1,0,0),
lowerRight=(1,0,0),
name='Front Wall' )
cave = vizcave.Cave()
#Add front wall is Master
cave.addWall(FrontWall, mask=viz.MASTER)