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Window Views
\examples\windowViews\winview.py
This script demonstrates how to add multiple windows.
"""
This script demonstrates how to add multiple windows.
The upper right window is a rear view of the scene
The upper left window is a birds eye view
"""
import viz
import vizact
viz.setMultiSample(4)
viz.fov(60)
viz.go()
import vizinfo
vizinfo.InfoPanel(align=viz.ALIGN_RIGHT_BOTTOM)
#Add environment
viz.addChild('maze.osgb')
# Create a new window in the upper left corner
UpperLeftWindow = viz.addWindow(pos=(0,1.0),size=(0.2,0.2))
UpperLeftWindow.visible(0,viz.SCREEN)
#Create a new window in the upper right corner
UpperRightWindow = viz.addWindow(pos=(0.8,1.0),size=(0.2,0.2))
UpperRightWindow.visible(0,viz.SCREEN)
# Create a new viewpoint
BirdView = viz.addView()
#Attach the bird's eye view to the upper left window
UpperLeftWindow.setView(BirdView)
#Move the view above the center of the room
BirdView.setPosition([0,25,0])
#Rotate the view so that it looks down
BirdView.setEuler([0,90,0])
#Create another viewpoint
RearView = viz.addView()
#Attach the rear view to the upper right window
UpperRightWindow.setView(RearView)
#Increase the field-of-view for both windows
UpperLeftWindow.fov(60)
UpperRightWindow.fov(60)
#Add an arrow marker to bird's eye view window to represent our current position/orientation
arrow = viz.addTexQuad(parent=viz.ORTHO,scene=UpperLeftWindow,size=20)
arrow.texture(viz.add('arrow.tif'))
def UpdateViews():
#Get the current head orientation and position
yaw,pitch,roll = viz.MainView.getEuler()
pos = viz.MainView.getPosition()
#Move the rear view to the current position
RearView.setPosition(pos)
#Rotate the rear view so that it faces behind us
RearView.setEuler([yaw+180,0,0])
#Move arrow to our current location
x,y,z = UpperLeftWindow.worldToScreen(pos,mode=viz.WINDOW_PIXELS)
arrow.setPosition([x,y,0])
arrow.setEuler([0,0,-yaw])
vizact.ontimer(0,UpdateViews)
# Turn on collision detection so we can't go through walls
viz.collision(viz.ON)