Flips the eyes along the vertical axis
| <VideoVision>.mirror( | |
| eye = viz.BOTH_EYE |
)
eye = viz.BOTH_EYE
Can be one of the following values:
Camera values |
|
viz.BOTH_EYE |
Apply the setting to both cameras |
viz.LEFT_EYE |
Apply the setting to the left camera |
viz.RIGHT_EYE |
Apply the setting to the right camera |
None
<VideoVision>.invert
<VideoVision>.lefteye
<VideoVision>.righteye
<VideoVision>.swapeyes
<VideoVision>.reseteyes