Set the camera for the right eye
| <VideoVision>.righteye( | |
| camera |
)
camera
Can be one of the following values:
Camera values |
|
viz.LEFT_EYE |
The eye will receive input from the left camera |
viz.RIGHT_EYE |
The eye will receive input from the right camera |
None
<VideoVision>.invert
<VideoVision>.mirror
<VideoVision>.lefteye
<VideoVision>.swapeyes
<VideoVision>.reseteyes