Set morph target weight
| <node3d:avatar>.setMorph( | |
| morphID | |
| weight |
)
morphID
The ID of the morph to set the weight.
weight
The weight of the morph. Usually between 0 and 1. 0 means the morph will not be blended. 1 means the morph will be blended 100%
This command will set the weight of the specified morph target on the avatar.
None