<node3d:avatar>.setMorph

Set morph target weight

 

<node3d:avatar>.setMorph(
    morphID    
    weight    

)

 

morphID

The ID of the morph to set the weight.


weight

The weight of the morph. Usually between 0 and 1. 0 means the morph will not be blended. 1 means the morph will be blended 100%


Remarks

This command will set the weight of the specified morph target on the avatar.

Return Value

None