<node3d:face>.clearMorph
Clear all the morph targets
| <node3d:face>.clearMorph() | |
Remarks
This command will set all the morph targets for the face back to zero.
Return Value
None
Example
face = viz.add('face.vzf')
#Set morph 1 to 50%
face.setMorph(1,0.5)
#Set morph 2 to 30%
face.setMorph(2,0.3)
#Clear all morphs to 0%
face.clearMorph()
See also
<node3d:face>.setMorph
<node3d:face>.getMorph