Set the percentage of a morph
| <node3d:face>.setMorph( | |
| num | |
| percent |
)
num
The morph index to set. The first morph has an index of 0
percent
The percentage to set the morph at.
This will set the percentage of a morph. Usually the percentage is a number between 0 and 1, where 1 represents 100%. However, it could be any number. You could use 2 to exaggerate morphs. You could also use negative numbers.
None