Tools are virtual objects used to manipulate the environment. They require input signals to trigger their actions and are linked to objects in the virtual world. For example, a grabber tool could be triggered by glove gesture, mouse button, or keypress signals and linked to an avatar hand or pointer model.
Note: Tools can be added through the vizconnect interface. See the Avatars and Tools tutorial for step by step instructions.
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A tool for grabbing and moving objects in the scene. |
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A tool for highlighting objects. A ray is drawn from the highlighter location to the intersecting object. The main purpose of the highlighter is in collaborative tasks. |
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A tool for examining objects. Highlight an object in the distance and bring it close to the viewpoint. |
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A tool for measuring the distance between two points. Draw rays to define the start and end points of the line to measure.
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A tool for drawing in 3D space or on object surfaces. |
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A tool for pointing in the scene. The distance from the pointer to the intersecting object is displayed.
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