The interpolation mode for the rotation
<controlpoint>.setRotateMode( | |
mode | |
) |
Interpolation Modes | |
viz.INHERIT | Inherit the interpolation mode of the animation path. (Default) |
viz.LINEAR | Interpolate linearly between control points. |
viz.CUBIC_BEZIER | Use cubic bezier interpolation. Cubic bezier uses the control points and their incoming and outgoing tangents to compute a smooth curve between them. This is normally only used with translations. |