Vizard 8 » Command Index » Vizard objects » node3d » <node3d:renderNode>.getProjectionMatrix
8.1

<node3d:renderNode>.getProjectionMatrix

Get projection matrix of render node

<node3d:renderNode>.getProjectionMatrix()  

Remarks

Return the projection matrix of the render node.

Return Value

viz.Matrix object

See also

<node3d:renderNode>.setFov
<node3d:renderNode>.setHUD
<node3d:renderNode>.setProjectionMatrix