Vizard 8 » Command Index » Vizard objects » node3d » <node3d:renderNode>.setMultiSample
8.1

<node3d:renderNode>.setMultiSample

Set render texture multisamples

<node3d:renderNode>.setMultiSample(  
samples  
)  
samples
The multisample level (2, 4, 8 ..)

If 0, multisampling will be disabled.

If viz.AUTO_COMPUTE, the multisample level will be inherited from the main window.

Remarks

Sets the anti-aliasing multisample level when rendering to a texture using the viz.RENDER_FBO buffer mode (see <node3d:renderNode>.setBuffer).

Multisampling is disabled by default.

Return Value

None

See also

<node3d:renderNode>.getMultiSample
<viz>.setMultiSample