Vizard 8 » Command Index » Vizard objects » node3d » <node3d>.setAngularVelocity
8.0

<node3d>.setAngularVelocity

Sets the angular velocity of the node

<node3d>.setAngularVelocity(  
[ vx, vy, vz ]  
mode = viz.ABS_GLOBAL  
)  
[ vx, vy, vz ]
mode = viz.ABS_GLOBAL
If viz.ABS_GLOBAL, the velocity will be specified in global coordinates. Otherwise the velocity will be specified in the objects local coordinate frame.

Remarks

Angular velocity is the rate at which a node's orientation changes and is created by torque.

Return Value

None

See also

<node3d>.applyForce
<node3d>.applyTorque
<node3d>.getAngularVelocity
<node3d>.getVelocity
<node3d>.setVelocity