Sets the euler rotation of the viewpoint.
<viewpoint>.setEuler( | |
[yaw,pitch,roll] | |
mask = viz.HEAD_ORI | # Positional argument |
mode = viz.ABS_PARENT | # Positional argument |
) |
Transform modes | |
viz.ABS_PARENT | Perform the transformation absolutely in world coordinates. |
viz.REL_LOCAL | Perform the transformation relative to the local coordinate system. |
viz.REL_PARENT | Perform the transformation relatively in world coordinates. |