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        <viz>.addUniformInt
        
        Create an integer shader uniform
        
            
                
                    | <viz>.addUniformInt( |  | 
                
                    | name | 
                
                    | value | 
                
                    | arraySize = 1 | 
                
                    | ) |  | 
            
         
        
            name
            
            Name of shader uniform
         
        
            value
            
            A single int object or a list of 1-4 int objects.
         
        
            arraySize = 1
            
            Specifies the size of the array, if creating a uniform array.
         
        Remarks
        This command will create an integer shader uniform, initialized to the specified values. The returned object can be applied to any node3d object.
        Return Value
        <uniform> object
        See also